The sections above cover what Minor Illusion is and what it can or can’t do. Considering that it doesn’t require concentration and it lasts a minute, one cast could be reused multiple times. It can be used to hide for advantage on an attack triggering the sneak attack ability. It makes a great quick opportunity to hide long enough for a getaway. It is a great spell for any caster, but the Arcane Trickster rogue can probably benefit the most. It is a versatile, non-game breaking spell that is often avoided at early levels for its lack of damage. It isn’t any fun to take illusion spells if the baddies always see right through the trick. Minor Illusion is a great spell but often gets overlooked or outright avoided because it never works. If you are a DM and want your players to be creative, then reward them for creativity. Minor Illusion doesn’t block light, wind, or any other “object.” It also will not hold up under close scrutiny or touch. What Minor Illusion can’t do: Per the spell, Minor Illusion (object) can’t emit light, smell, sound, or any other sensory effect. It can even be used to modify the casters voice to sound like someone else. It can buy you just enough time to get away or get the drop on someone. In addition, this cantrip can be used in place of disguise self in a pinch. Minor Illusion can also be used to mislead. This means Minor Illusion can create a distraction. ![]() Minor Illusion can create a sound or an image as described in the spell above. To get the most out of this spell, it is critical to know what can and can’t be done with it. ![]() Minor Illusion is one of those spells that seems great but is impractical in an actual game. It provides the potential for avoiding a conflict all together or at least creating a great diversion. Being able to create a sound or an image gives the player double the opportunity to make use of this spell. The rules for the Minor Illusion cantrip reveal its true intended purpose, versatility. If a creature discerns the illusion for what it is, the illusion becomes faint to the creature. If a creature uses an action to examine the sound or image, the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. Physical interaction with the image reveals it to be an illusion because things can pass through it. The image can’t create sound, light, smell, or any other sensory effect. If you create an image of an object- such as a chair, muddy footprints, or a small chest- it must be no larger than a 5-foot cube. The sound continues unabated throughout the duration, or you can make discrete sounds at different times before the spell ends. It can be your voice, someone else’s voice, a lion’s roar, a beating of drums, or any other sound you choose. If you create a sound, its volume can range from a whisper to a scream. The illusion also ends if you dismiss it as an action or cast this spell again. ![]() You create a sound or an image of an object within range that lasts for the duration.
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